Kaito Kuroba 黒羽快斗 (
whiteofcrime) wrote2014-12-15 02:01 pm
Entry tags:
Maison info (inventory etc.)
[ Chore list | Dorms | NPC Notebook entries ]
Dormitory: 26
Wage tracker: here (read-only)
Charms (quick ref): here
Character info:
Age: 19 as of the end of Night 14 in Portes' second cycle
Height: 174cm/~5'8"
Weight: 58kg/128lbs
Hair colour: Dark brown
Eye colour: Dark blue
Ethnicity: French/Japanese
Body shape: Lithe
Noticeable features?:
- Faint scar crossing through right eyebrow
- Messy, vaguely four-point star-shaped skin disfiguration over his heart (shot twice in the area)
- Scar on his upper left arm from a bullet graze
In trunk:
= Casual wear*
= Kaitou Kid outfit* (fitted with retractable hang-gliding apparatus) [CAPE LEFT IN MUSEUM NIGHT 28]
= Copy of Shinichi's uniform
= Bullet-proof vest
= Two collapsible silk hats (may or may not be rigged with a small trick inside)
= Two easily folded mantles (double as hang-gliding wings)
= Spare gloves
= Basic make-up kit (incl. contact lenses [3 sets] of green, blue, brown)
= Several: lighters, pre-prepared masks/wigs (
- ONE smoke bomb used on Archeops, Day 2
- ONE smoke bomb used to show off to Tanny
- ONE sleep bomb used on old woman in town's house 4 (Day 7)
- ONE mask given as part of trade for writing books (Night 7)
- ONE sleep bomb used on hunter (Day 10)
- ONE sleep bomb wasted on Lucus (Day 12)
- ONE sleep bomb wasted on Eyeless Lad (Night 13)
- ONE smoke bomb used for his magic show (Day 15)
- [RETURNED] ONE smoke bomb given to Walter for defence against Sorrow!Bari (Night 16)
- ONE smoke bomb used to distract Akari (Day 22)
- ONE sleep bomb used against Rei (Night 27)
= Black cloak
= Card Gun + two refill chambers, also has grappling capability [LEFT IN MUSEUM NIGHT 28] (still retains refill chambers)
= Lockpicks (5 sets)
- ONE set broken on inaccessible room in basement
- Small amount of self-made lockpicks, replenished as needed
= Mobile phone and tablet
= Gas mask
= Small binoculars
= Remote controls and switches (can be programmed/wired to things)
= Notebook
= Magic candle from the Common Hallway (now housed in a glass lantern Day 21)
= Four spikes and rope from Torture Room
= Small silver charm of a coiled snake (Day 2); can be strung on something thin
= Second notebook, stuffed crow doll (named 'Kuroh'), and puzzle box from Day 2 festival winnings
= Necklace and ring of keys from outside Antechamber (basement) [Day 2]
= Small, notched bone charm from aforementioned puzzle box, strung beside snake charm (desc: "small, fairly thin, off-white")
= Orange feather from 'Rose', strung on charm (Night 2)
= Five blank notebooks plus five charcoal and colouring utensils (basic colours) (Night 2)
= Small, worn bone charm (beggar lady) (Night 2)
= Red feather from Lady Night (Night 3)
= Magic equipment/books from Collector's Library (Night 4)
= Ivory statue with diamond eyes, "painted, hand-sized, probably had clothing" from the Treasury (Night 5)
= Eyeglasses which see in the dark ("like a summer day at high noon") from the Treasury (Night 5)
= Clockwork whistler from the Treasury (Night 5)
- "When you push a button it whistles tunes and will mimic you if you whistle at it. It seems to learn the tunes."
= Wooden top with memories of hidden key in town, House 4 (Night 6) [HIDDEN IN GARDEN]
= Invisibility cloak, Metalworker's basement (Day 7) [HIDDEN NIGHT 8]
= KEYS: Tapestry bedroom (given to Walter), glassmaker's room, pottery room (Night 7)
= PETS: Soot Divers x2 and Blue-Collar Doves x2 (Night 7)
- Dove names: Aoshi 青子 (M) and Ringo (F)
- Soot Diver names: Ash (M) and Enjou 炎娘 (F)
= A "small bundle wrapped in a dirty off-white silk cloth" about a foot down (Night 8)
- It had a pouch with the letter 'K' embroidered into it, four silver coins not of the castle currency (one has dried blood). The pouch has a cylindrical whistle that is tarnished but well polished. It makes sounds similar to a pigeon.
Unwrapping a second bloody white cloth (about a foot square) reveals some black feathers and a shattered crystal raven.
= Bone/ivory bracelet from the treasury that hums when guards are within hearing; he can't remove it (Night 8)
= One golden seed + inner geode from Horticulturist's room that helps plants grow (Night 8)
= One odd mirror from the 'painted rose' room; its surface forms in an image of one's face (Night 8)
= Diary from Lavender Room (Night 8)
= Notebook from Vampire Room (Night 8)
= ON LOAN: The Monoya Children's Dictionary of Sancian Sign Language from Luce (Night 9) [RETURNED END OF NIGHT 12]
= Lockpick tool belt + hard-soled and soft-soled shoes (Night 10)
= Book on the founding of the world (Day 11)
= Horse head charm from Jin/Darin (Night 16/Day 17)
= Deck of cards with Leitner crest (Day 21)
= Cloth parcel (Night 002):
"Each guest, upon returning to their assigned bed, will find a small, neatly wrapped cloth parcel awaiting them. The fabric is clean and of good quality, and is tied closed neatly with a bit of twine. Within it is a small sprig of dried mint and lavender, a bar of pleasant smelling soap, two small candles that smell sweetly of herbs when lit, a small spool of sturdy grey thread, and three shiny needles stuck carefully through a small strip of gray fabric."= Small parcel (Day 004): "a short cloak made of waxed canvas, with two bars of soap and three candles wrapped inside" + "a small, knotted charm of feathers and beads" (Dist, Walter, Kaito)

MEMORY STONES
Night 006 (Manticore's box) - Kaito
(Everyone would be warned via written note that Sil's real name is contained in it)
The memory comes from what seems to be the same perspective as the others shared by the ghost; “Rose”'s brother is following behind him, although he looks distinctly queasy.
The room in the memory feels familiar, although it is not one in this castle; the stone seems to be of a slightly lighter variety, if similar to the type of stone the current castle is made of, and the prevailing motif of the stonework is draconic, with recurrences of white and violet in the décor.
It seems to be some sort of a small meeting room, a wooden table with chairs taking up most of it; the only other occupant of the room is seated at the head of the table, away from the door. The man is tall, somewhat older with lines and edges of grey in his neatly trimmed hair and beard, dressed in violet with a white-dragon badge on the chest of his coat, gold and silver embroidery on hems and edges of his clothing, and leans over the table with his hands folded in front of him, expression weary.
“Sil” bows on entering carefully, only taking a seat when the older man indicates. “Your majesty.”
“I suppose that mourning in peace is out of the question.”
“They aren't dead.” Sil glances aside to the brother with a nod; the brother steps forward.
“...I will accept blame for not heeding your wishes, sire. There was too much that didn't feel right to leave it as it was.” The man inhales deeply, steeling himself. “I attempted to reach out to her. I did not find her, but... she has a young daughter.” His voice is still thick with bitter sorrow. “She was willing to look for me, and could safely. She - … They are alive, your majesty. He has them.”
“Sil” places a hand on his shoulder; he takes the signal to step back. The king is silent, face turning pale. “We are fairly certain he has designs to use them to usurp the throne.”
“How would he even - “ The King stops mid-sentence, sinking in his chair with his face buried in his hands.
“I could have a battalion on his doorstep by the end of summer, but if we cannot recover them immediately to prove his guilt, he will have grounds to accuse your house and mine of denying his rightful dominion... and we are sure he would make them suffer more for it.” From the tone of the brother's voice, it's covering an argument he already had.
“Then what do you propose?”, the King asks, weakly.
“Let me find them. He's been attempting to curry favor with my house for years now; we know he wants favored access to the sea lanes and trade routes. If I were to approach him representing my family – who I know would give me their blessing in this – then I'll be a guest in his house, and one with far more access and less suspicion than anyone from the other six Houses of your nation would be granted; if I can smuggle them out of the keep, they will be safe and you will have proof of his treason.”
The room is still and silent for a few long minutes before the King raises his head, expression weary and sickened. “If he realizes what you are truly after, he will kill you.”
“A far lesser risk than what I suspect he is attempting to arrange, believe me.”
The king considers, weighing long and with concern, before lowering his head again. “....Please, Sir Xathos – Kir – bring my children home.”
Midnight 006 (Dining room chandelier) - Murtagh
The individual in the memory is male, wrapped in a thick cloak, long sleeves, hood, scarf, and gloves. They're in the fog, in the forest, riding hard; they’re mounted on something that seems to be a sickly greyish-black horse that’s lacking tack and saddle, the mane and tail oddly thick and damp, and the hard gallop is the kind that comes with fleeing pursuit.
There is a noticeable single minded focus - finding the ocean.
The man and “horse” break out of the fog suddenly; the sky is clear and dark, stars overhead. The forest cuts off suddenly into an area of windswept, scrabbly grass, that ends in a dropoff of some kind.
The “Horse” stops to let them dismount and walk close enough to the edge to look down, following just behind them and looking over the man’s shoulder.
There is ocean visible, but it seems to be miles below; the dropoff cuts back hard, as if the land mass that stretches off in either direction to the side has been lifted into the air to hang in the sky. Whoever’s memory it is can SENSE the water as a distant call of kinship, but one far away; there’s no sign of any conventional landmass or islands anywhere in the visible ocean, although looking straight across finds a smaller floating island just visible through clouds and fog, in mid-air.
“…So uh…. you were sayin’ about finding the ocean….” The male voice seems to be coming from the horse. “…Can you work with that at all?"
“….No.” The man’s slumped kneeling on the ground, the desperate search having ended in a failure. “It’s too far away; I couldn’t reach it to even draw on it for strength.”
“What d’we do now?"
“Damned if I know.” He’s staring down at the ocean below. “…It must’ve - taken all of Leitner’s land through the blood tie or something…. - …Oh, gods.”
“….What."
“There’s nothing else here - it’s just his land. He can’t take the throne from here, but he’s also out of reach of any reprisal from the King, the King’s allied houses, or my family. If he realizes any of that…..”
“…Well, fuck.”