Kaito Kuroba 黒羽快斗 ([personal profile] whiteofcrime) wrote 2016-07-27 06:28 am (UTC)

LEVEL 3

GOBLIN [ Level 3 ]
MENTAL
1 - Continuing on with the pranking, the more anguish the Goblin causes with their tricks, the more energy they get.

2 - A need to not only do this in the waking world, but to follow their victims into the dreaming world, tormenting them even while they sleep. When the Goblin is obsessed with a target, they can allow them no rest and no respite, anywhere.

3 - A desire to look as impressive as possible; whether this manifests in fear-inspiring hideousness, fashion-minded regality, or anywhere in between, is up to player discretion.

4 - Hoarding instincts. Wait, don't they already have that? Scratch that; boarding instincts. Goblins will find themselves with the insatiable desire to place themselves in the homes of others, crashing on their couches or in their cupboards for extended stays. If the Goblin boarder is treated well, they may reward their hosts in some fashion, but if not, the Goblin may make a meal of them. More mischievous Goblins may feel compelled to keep their stay a secret from their hosts, while the more rambunctious types may wish to make their presence (and displeasures) known at high volume during late hours.

5 - Goblins will be able to craft handmade trinkets -- clocks, toys, shoes, radios, wind chimes, motorized disco-balls, etc -- at an exceptional speed, and with their Goblin magic will be able to create an energy siphon within their crafts. Selling or giving these items away as gifts, the item will drain out the owner's energy and store it within itself, allowing the Goblin to retrieve the vessel and energy, consume it, and repeat the process with a new victim. Energy consumption as done in this way is almost always fatal to the victim, and Goblins will feel an intense revelry when they do their feeding this way.

6 - Adoration towards other goblins, as well as arachnes, gargoyles, demons, and trolls (NEW).

7 - Despises faeries, merpeople, vampires, werebears, harpies, and manticores (NEW), and will avoid them as much as possible. May even attack them without just cause. This effect is triggered by proximity; animosity may be completely absent over the network.

- FOR KAITO ONLY - A need to not only make himself laugh, but others as well. He may do this through pranks, even harmless ones to friends just to see them smile, or by forcing enemies/humans to laugh through any means necessary - even if they laugh and clap because they do not want to die.


PHYSICAL
1 - The wings grow even larger, rivalling those of a normal gargoyle.

2 - The tiny spikes on their head are now fully grown, and glow at night.

3 - A decrease in height, up to three feet in height loss. However, note that the greater the decrease in height, the stronger the goblin gets. A Goblin that loses the full three feet of height will possess the base physical strength of a berserk Troll.

4 - Ears increase in size, greatly amplifying their sense of hearing.

5 - A long, thin line will appear across the Goblin's hand or hands -- whether this is on one hand or both, and the orientation and placement of the line is up to player discretion. After a few days, these lines will split into toothy, hungry mouths.

6 - Eyes increase in size, pushing partway out of their sockets, taking on a bulbous appearance. Some Goblins may find they are no longer able to close their eyes. How much discomfort the Goblin feels as a result of this is up to player discretion.


7 - The Goblin's teeth grow larger, as well as growing a greater number of them. They begin to form rows within the Goblin's mouth, like a series of fixed saw blades.

- FOR KAITO ONLY - His mouth begins to curve upward giving him a permanent smirking face. The spikes on his back grow longer, and his magic grows stronger.

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